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Exploration · Voxel RPG

STONEVALE

A valley to explore. A world to shape.

Prototype in development

STONEVALE explores the joy of travelling through a three-dimensional world, gathering its blocks and leaving your mark. An altar to restore gives the adventure its first direction.

STONEVALE prototype screenshot: a character in a valley of grassy blocks, stone ruins and an objective to restore the altar.
The valley and the altar restoration objective. An actual prototype screenshot; visuals and interface may change. View full size ↗

INSIDE THE PROTOTYPE

The idea takes shape.

01

Explore

Travel through a voxel valley, follow a compass and check an objective journal.

02

Build

Gather and place stone, dirt and grass blocks in build mode.

03

Progress

Discover an early adventure loop around an altar and a signal, with local saves.

WHERE DOES THE PROJECT STAND?

Still in progress.
Already moving.

The terrain, interactions and first adventure loop are in development. Content and visual direction may still change.

No public demo is available yet.

Built with Godot. Jersey 20 interface font, distributed under the SIL Open Font License.

KEEP EXPLORING

More places to play.

Prototypes, ideas to explore and real pieces of games. Here’s what’s taking shape in the workshop.